Survive the run
Enemy pressure builds while the timer, kills and moment-to-moment positioning keep the run moving.
ACTION · RUN-BASED · ANDROID
Fight through increasingly dense enemy waves, make upgrade choices during each run and build permanent progression between attempts. Tiny heroes. Endless havoc.

THE IDEA
We want feedback on difficulty spikes, upgrade balance, first-run clarity and the point where a run stops feeling exciting.
Enemy pressure builds while the timer, kills and moment-to-moment positioning keep the run moving.
Level-ups let you pick between different boosts and shape the current run.
Permanent upgrades create a longer progression layer beyond a single attempt.
Missions, stats and Core Skins give the current build additional goals outside the arena.
SCREENSHOTS
Current development screenshots. Tap any image for fullscreen.

REAL PLAYER FEEDBACK
Play early builds, report what feels wrong and tell us what should be better. Your feedback goes directly into development.